Session
4
In
this class we will cover Patch Modeling which is actually a
form of subdivision surface modeling. We will cover the following:
Further
Coverage of UV Mapping
Display
vs Render Subdivision
More
Weightmaps
Connecting
Parts by Merging Points
Layers
Panel
Point
Sets
Homework
Part I: Incorporate UV maps into your model(s)
Suggested
Reading:
Patch
Modeling in Dan Ablan's Inside Lightwave
UV
Tutorial (Written by one of the Lightwave programmersl)
Fake
or Photo?(Eye Training fun test)