Session 4

 
Topics
 
     

In this class we discus UV Mapping in greater detail. This includes a UV Mapping demo with poly and sub-d models, plus additional methods for extracting maps from one original RGB file.

(In the syllabus the topic for session 4 is listed as baking lighting and shders. These will be postponed for a future session)

UV Mapping a Fish

UV Helper 01

UV Helper 02

Homework: TBA

Suggested reading for this session:

Fake or Photo?(Eye Training fun test)

Layered Texture Tutorial

Photorealistic Turtle Part 1(modeling)

Photorealistic Turtle Part 2(mapping)

Photorealistic Turtle Part 3(mapping)

UV Mapping a Dragon(in 5 parts)

3D Mapping Strategies Links

www.dvgarage.com*