CEC 360: 3D Modeling for Digital Media
Session 02
In this class we continue the basics of Lightwave/Inspire. We will cover both Lathing and Extruding and bevel operations. Also covered will be Nulls and aiming lights and cameras as well as basic procedural textures. Homework will be to create a room with a table, light it and render snapshots. This will also be our first mounted assignment. You will turn in a mounted rendering AND a project folder with your work.
The folder should be named with your last name and ID # and contain:
An Objects folder containing your Room.lwo object
A Scenes folder containing your Room.lws scene
Suggested reading for this session:
Read the CEC 360 Table Tutorial.pdf in my pickup folder
TThe Table Tutorial.pdf is also in the Downloads Section
Read this Link FIRST:
Getting Started With Lightwave or Inspire
The first link here is a good place to start when beginning Lightwave/Inspire.
http://www.rogue3d.co.uk/lwtute.htm
Basic Inspire Tutorials:
If you have trouble and need answers quickly, here are
a couple links to FAQs(frequently asked questions) for Lightwave/Inspire:
http://www.wmix.net/%7Edefiant/lightwave/lwfaq7.txt
http://sunflower.singnet.com.sg/~teddytan/faq.htm